Patch v0.3.0 is just at the doorstep, and with it comes a lot of new stuff to document! One especially important new feature are the changes to the Cooldown, Critical Damage and Critical Chance stats. This will mean that a lot of existing items will have some of their stats changed, which means for us that some of the information about certain items on this wiki will have to be updated. Luckily though, the devs confirmed that there is a formula that was used to adapt the existing stats to the new system, so we will not have to check the new stats of every item that we have documented so far again - but unfortunately, we do not know the exact formula. Big thanks to that person who decided it would be a good idea to figure this out on our own.
With all that being said, the purpose of this thread will be to collect information on how the stats have changed and to work together on figuring this formula out. The only information that we have so far is the statement of one of the devs, saying that the formula is "similar to the armor/resistance ones".
So then, let's have fun farming old items and comparing numbers!