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"Dungeon: Bitterburg Ruins. You will need a full group of 5 players to defeat the Bosses."

Description Edit

Bitterbug ruins map

Bitterburg Ruins are a dungeon located in Bitterburg Ruins (zone).

To enter it, a Bitterburg Key is required, which can be obtained from all skeletons in all of Bitterburg. It will be consumed upon entering the dungeon.

A level 30 character and tier 1.5 gear are recommended for this dungeon. You can enter alone or in a party of at most 5 players. Unlike in wave dungeons, enemies will not get stronger according to the number of players present. Every party member needs a key for the whole party to enter.

The dungeon will start after entering combat with the first group of enemies. In order to beat the dungeon, all bosses have to be defeated. Regular enemies however can be skipped if possible. There is only one path to the last boss, with enemies and other bosses blocking your way. The enemies of this dungeon are not randomly generated like in the wave dungeons. All enemies and bosses will always spawn on the same positions. All Enemies are aggressive. Attacking a boss will put all players in combat.

The drops in the dungeon work the same as on the outside. That means that they are based on the Need or Greed system, unless you are not in a party. All enemies can drop random Level 30 enemies' drops and gold. Bosses are guaranteed to drop one rare (=blue) item. When a player is killed by a normal enemy, they can respawn at the start of the dungeon after their respawn time is over. When a player dies during a Boss fight, they cannot respawn until all players leave combat. The dungeon ends after defeating the last boss.

After the dungeon ends, a timer shows up with information about the length of the time it took to beat the dungeon. When you beat your current time record, the new one gets shown in the rankings. You can only leave the dungeon through the entrance or by leaving your party, provided you have one.

Enemies and drops Edit

Drops #12 from all Enemies (and bosses). All of the Enemies are Lvl 30.

Name Type HP Enrage delay
Ruins Berserker Melee 45000 -
Ruins Hunter Ranged 45000 -
Ruins Fighter Melee 60000 -
Ruins Mage Ranged 60000 -
Garub 1st Boss 410000 4 min 30 sec

Inachaus

2nd Boss 510000 6 min
Black'ist 3rd Boss 615600 7 min

RewardsEdit

Fighter t 2 a

Damage-type-death Jael

Binds on pickup
Tool

22-41 Death Damage (+15% Bonus)

Casttime: 0.69 sec

Cooldown: 0.69 sec

144 Currency gold
Level: 30

Jael
Obtained from Garub

Fighter t 2 1

Damage-type-death Damage-type-death Dorian

Binds on pickup
Tool

317-590 Death Damage (+100% Bonus)

6 Energy
Casttime: 0.66 sec

Cooldown: 2.67 sec

"Cleaving Strike"

142 Currency gold
Level: 30

Dorian
Obtained from Inachaus

Shoulders fighter t 2

Damage-type-death Grave Shoulders

Binds on pickup
Shoulders

+41 Armor
+11 Critical Chance Rating
+72 Death Damage
+0.5 Energy Regeneration

126 Currency gold
Level: 30

Grave Shoulders
Obtained from Black'ist

Gloves fighter t 2

Grave Gauntlets

Binds on pickup
Hands

+28 Armor
+19 Critical Bonus Rating
+7 Critical Chance Rating
+0.4 Energy Regeneration

124 Currency gold
Level: 30

Grave Gauntlets
Obtained from Inachaus

Feet fighter t 2

Grave Boots

Binds on pickup
Feet

+27 Armor
+6 Critical Chance Rating
+0.4 Energy Regeneration

122 Currency gold
Level: 30

Grave Boots
Obtained from Garub

Warrior t 2 a

Damage-type-physical Lauden

Binds on pickup
Tool

11-20 Physical Damage (+15% Bonus)

Casttime: 0.56 sec

Cooldown: 0.56 sec

+129% Threat

144 Currency gold
Level: 30

Lauden
Obtained from Inachaus

Warrior t 2 a

Damage-type-physical Damage-type-physical Niall

Binds on pickup
Tool

168-312 Physical Damage (+100% Bonus)

6 Energy
Casttime: 0.51 sec

Cooldown: 3.41 sec

+125% Threat

"Execute"

142 Currency gold
Level: 30

Niall
Obtained from Garub

Warrior t 2 3

Damage-type-physical Damage-type-physical Damage-type-physical Asa

Binds on pickup
Tool

331-614 Physical Damage (+100% Bonus)

12 Energy
Casttime: 0.51 sec

Range 10
Cooldown: 5.56 sec

+203% Threat

"Distract"

Heal yourself for 95-176 (+100% Bonus)

141 Currency gold
Level: 30

Asa
Obtained from Black'ist

Legs warrior t 2

Damage-type-physical Serezith Legguards

Binds on pickup
Legs

+150 Armor
+0.7 Energy Regeneration
+643 Life
+45 Physical Damage

130 Currency gold
Level: 30

Serezith Legguards
Obtained from Black'ist

Gloves warrior t 2

Serezith Gauntlets

Binds on pickup
Hands

+77 Armor
+4 Cooldown Reduction Rating
+1.8 Life Regeneration
+24 Physical Damage

124 Currency gold
Level: 30

Serezith Gauntlets
Obtained from Inachaus

Feet warrior t 2

Serezith Boots

Binds on pickup
Feet

+79 Armor
+1.8 Life Regeneration
+24 Physical Damage

122 Currency gold
Level: 30

Serezith Boots
Obtained from Garub

Mage t 2 a

Damage-type-fire Odolff

Binds on pickup
Tool

37-70 Fire Damage (+15% Bonus)

Casttime: 0.86 sec

Range 10
Cooldown: 0.86 sec

144 Currency gold
Level: 30

Odolff
Obtained from Garub

Mage t 2 a

Damage-type-fire Damage-type-fire Ozul

Binds on pickup
Tool

540-1003 Fire Damage (+100% Bonus)

49 Mana
Casttime: 1.05 sec

Range 10
Cooldown: 5.63 sec

"Fireball"

142 Currency gold
Level: 30

Ozul
Obtained from Inachaus

Mage t 2 4

Damage-type-fire Damage-type-fire Damage-type-fire Damage-type-fire Quillan

Binds on pickup
Tool

1647-3060 Fire Damage (+100% Bonus)

51 Mana
Casttime: 1.01 sec

Cooldown: 30.85 sec

"Sunfire"

Receive +60 Fire Damage for 10.00 secs

143 Currency gold
Level: 30

Quillan
Obtained from Black'ist

Mage t 2 5

Damage-type-fire Damage-type-fire Damage-type-fire Damage-type-fire Reyes

Binds on pickup
Tool

229 Fire Damage (+10% Bonus) every 1.00 sec for 10.00 secs

49 Mana
Casttime: 0.90 sec

Cooldown: 52.64 sec

"Flame Rush"

Receive +10.0 Mana Regeneration for 15.00 secs

139 Currency gold
Level: 30

Reyes
Obtained from Black'ist

Shoulders mage t 2

Damage-type-fire Vampiric Shoulders

Binds on pickup
Shoulders

+25 Armor
+11 Critical Chance Rating
+118 Fire Damage
+148 Mana
+2.4 Mana Regeneration

126 Currency gold
Level: 30

Vampiric Shoulders
Obtained from Black'ist

Gloves mage t 2

Vampiric Gauntlets

Binds on pickup
Hands

+17 Armor
+7 Critical Chance Rating
+97 Mana
+1.6 Mana Regeneration

124 Currency gold
Level: 30

Vampiric Gauntlets
Obtained from Garub

Feet mage t 2

Vampiric Boots

Binds on pickup
Feet

+16 Armor
+6 Critical Chance Rating
+100 Mana
+1.6 Mana Regeneration

122 Currency gold
Level: 30

Vampiric Boots
Obtained from Inachaus

Priest t 2 a

Damage-type-holy Phaeron

Binds on pickup
Tool

Heal 35-66 (+15% Bonus)

Casttime: 0.80 sec

Range 10
Cooldown: 0.80 sec

144 Currency gold
Level: 30

Phaeron
Obtained from Inachaus

Priest t 2 a

Damage-type-holy Damage-type-holy Simon

Binds on pickup
Tool

Heal 547-1016 (+100% Bonus)

49 Mana
Casttime: 1.05 sec

Range 10
Cooldown: 4.73 sec

"Restoration"

142 Currency gold
Level: 30

Simon
Obtained from Garub

Priest t 2 3

Damage-type-holy Damage-type-holy Damage-type-holy Sirius

Binds on pickup
Tool

Heal 1114-2069 (+100% Bonus)

98 Mana
Casttime: 1.05 sec

Cooldown: 9.67 sec

"Life Burst"

141 Currency gold
Level: 30

Sirius
Obtained from Black'ist

Legs priest t 2

Damage-type-holy Ritual Legguards

Binds on pickup
Legs

+26 Armor
+15 Critical Chance Rating
+155 Heal
+350 Life
+198 Mana

130 Currency gold
Level: 30

Ritual Legguards
Obtained from Black'ist

Gloves priest t 2

Ritual Gauntlets

Binds on pickup
Hands

+13 Armor
+5 Cooldown Reduction Rating
+7 Critical Chance Rating
+100 Mana
+1.6 Mana Regeneration

124 Currency gold
Level: 30

Ritual Gauntlets
Obtained from Garub

Feet priest t 2

Ritual Boots

Binds on pickup
Feet

+12 Armor
+6 Critical Chance Rating
+97 Mana
+1.6 Mana Regeneration

122 Currency gold
Level: 30

Ritual Boots
Obtained from Inachaus

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