Stein.world Wiki
Line 7: Line 7:
   
 
===Inefficient Hack===
 
===Inefficient Hack===
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Book}}
+
{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}
|1=<div class="stats" style=" display:inline-block; width:fit-content; height:auto; visibility:visible; color: #262119; user-select: none; padding: 2px; background-color: #dbbb83; border: 2px solid #262119; border-radius: 2px; font-size: 14px; font-family: Fira Sans Condensed; font-weight: 700; margin:0px !important;">
 
<p style="text-align:left; font-size: 16px; font-weight: 800; margin:0px; padding:0px; line-height:16px;">
 
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Rarity of the book}}
 
|c=Book: {{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}| Gather }} {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}<br>
 
|u=<span style="color: #1A800D">Book: {{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}| Gather }} {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}<br></span>
 
|r=<span style="color: #1252B3">Book: {{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}| Gather }} {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}<br></span>
 
|e=<span style="color: #B814CC">Book: {{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}| Gather }} {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}<br></span>
 
|l=<span style="color: #CC1414">Book: {{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}| Gather }} {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}}<br></span>}}
 
</p>
 
<p style="text-align:right; opacity:0.5; margin:0px; padding:0px">
 
<span style="float:left;">
 
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Binding of the book}}
 
|1=Binds on use <br>
 
|2=Binds on pickup <br>}}</span>
 
SkillBook
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
{{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Type of the book}}|Teaches you to gather:|Learn to craft:}}
 
</p>
 
|#default=}}
 
<div class="stats" style="display:inline-block; width:fit-content; height:auto; visibility:visible; color: #262119; user-select: none; padding: 2px; background-color: #dbbb83; border: 2px solid #262119; border-radius: 3px; font-size: 14px; font-family: Fira Sans Condensed; font-weight: 700; margin:0px; ">
 
<p style="text-align:right; font-size: 16px; font-weight: 800; margin:0px; padding:0px; line-height:16px; margin-bottom:3px">
 
<span style="margin-left:1ex;">{{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Points}}
 
| death = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-death"></span>}}
 
| earth = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-earth"></span>}}
 
| fire = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-fire"></span>}}
 
| holy = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-holy"></span>}}
 
| physical = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-physical"></span>}}
 
| soul = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-soul"></span>}}
 
| water = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-water"></span>}}
 
| truedamage = {{#switch: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Amount of points}}
 
| 1 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span>
 
| 2 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span>
 
| 3 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span>
 
| 4 = <span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span><span class="stein-tooltip-item-damage-point stein-tooltip-item-damage-point-truedamage"></span>}}}}</span>
 
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Rarity}}
 
|c=<span style="float:left;"></span><br>
 
|u=<span style="color: #1A800D; float:left;">{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}} <br></span>
 
|r=<span style="color: #1252B3; float:left;">{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}} <br></span>
 
|e=<span style="color: #B814CC; float:left;">{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}} <br></span>
 
|l=<span style="color: #CC1414; float:left;">{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Name}} <br></span>}}</p>
 
<p style="text-align:right; opacity:0.5; margin:0px; padding:0px">
 
<span style="float:left; margin-right:1ex;">
 
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Binding}}
 
|1=Binds on use <br>
 
|2=Binds on pickup <br>}}</span>
 
{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Category}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Function}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
<span style="float:right; margin-left: 5px;">
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Energy usage}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Energy usage}} Energy<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana usage}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana usage}} Mana<br>}}</span>
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Casttime}} | Casttime: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Casttime}} sec <br>}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
<span style="float:right; margin-left: 5px;">{{#if:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Range}}| Range {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Range}}<br>}}</span>
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Cooldown}} | Cooldown: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Cooldown}} sec <br>}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Armor}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Armor}} Armor<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Cooldown Reduction Rating}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Cooldown Reduction Rating}} Cooldown Reduction Rating<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Critical Bonus Rating}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Critical Bonus Rating}} Critical Bonus Rating<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Critical Chance Rating}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Critical Chance Rating}} Critical Chance Rating<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Death Damage}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Death Damage}} Death Damage<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Energy Regeneration}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Energy Regeneration}} Energy Regeneration<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Fire Damage}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Fire Damage}} Fire Damage<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Heal}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Heal}} Heal<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Life}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Life}} Life<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Life Regeneration}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Life Regeneration}} Life Regeneration<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Magic Damage}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Magic Damage}} Magic Damage<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana}} Mana<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana Regeneration}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Mana Regeneration}} Mana Regeneration<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Physical Damage}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Physical Damage}} Physical Damage<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Threat}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Threat}}% Threat<br>}}{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Water Damage}} | +{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Water Damage}} Water Damage<br>}}
 
</p>
 
<p style="text-align:left; opacity:0.5; font-style:italic; margin:0px; padding:0px">
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Flavor text}} | "{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Flavor text}}"<br>}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Effect}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Effect}}<br>}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
<span class="stein-no-text-border" style="float:right; color:#ab6d00; margin-left: 5px;">{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Selling value}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Selling value}}} [[File:Currency_gold.png]]<br>}}</span>
 
<span style="opacity:0.5;">{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Level}} | Level: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Level}} <br>}}</span>
 
</p>
 
</div>
 
{{#switch:{{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Book}}
 
|1=
 
<p style="text-align:left; margin:0px; padding:0px">
 
<span style="float:right; margin-left: 5px;">{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Profession}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Profession}}} <br>}}</span>
 
{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Learn time}} | Learn time: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Learn time}} <br>}}
 
</p>
 
<p style="text-align:left; margin:0px; padding:0px">
 
<span class="stein-no-text-border" style="float:right; color:#ab6d00; margin-left: 5px;">{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Selling value of the book}} | {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Selling value of the book}} [[File:Currency_gold.png]]<br>}}</span>
 
<span style="opacity:0.5;">{{#if: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Book Level}} | Level: {{#invoke:Data|main|Module:DatabaseTest|Sturdy Stick|Book Level}} <br>}}</span>
 
</p>
 
</div>
 
|#default=}}
 
   
 
==Testing some extensions==
 
==Testing some extensions==

Revision as of 02:40, 10 July 2020

This page exists to test templates.

Testing some Lua (potential solution for page size limits and linking items on different pages)

First test

Lua error in Module:LuaTest at line 1: unexpected symbol near '#'.

Inefficient Hack

Script error: No such module "Data".

Testing some extensions

<googlespreadsheet style="width:100%;">1YKJC1CsDSME6c83zbrL4LR5d_hTzt-owTHjEA4iEIAM</googlespreadsheet>

Quickbar

QUICKBAR:

Shortcuts button map

World

Shortcuts button hub

Community

Shortcuts button stats

Player Stats


Map

tr

Roseen Greenhill NPC

Does not have a shop

Quest icon Talk to Gilbert Greenhill


tl

Roseen Greenhill NPC

Does not have a shop

Quest icon Talk to Gilbert Greenhill



br

Roseen Greenhill NPC

Does not have a shop

Quest icon Talk to Gilbert Greenhill



bl

Roseen Greenhill NPC

Does not have a shop

Quest icon Talk to Gilbert Greenhill


Templates

Collectible serezith

Stats template

NPC

but for things on the map

Stats template
Obtained from Serezith Brakrud


Prof book armorsmith

Book: Gather Copper Plate

SkillBook

Teaches you to gather:

Copper Plate

Resource

1 Currency gold

Armorsmith 1
Learn time: 30s

1 Currency gold
Level: 20

Book: Gather
Copper Plate
Obtained from Sirbumri Cavefeet


Item Stats

Club wood

Drops #1
Drops #2
Larry Grey's Shop

Sturdy Stick

Binds on use
Tool

physical

6 Energy
Casttime: 0.50 sec

Range 10
Cooldown: 1.00 sec

+1 Cooldown Reduction Rating
+1 Critical Bonus Rating
+1 Critical Chance Rating
+1 Energy Regeneration
+1 Life Regeneration
+1 Mana Regeneration

"Test"

Prevent templates from breaking for 13 every 37 seconds

1 Currency gold
Level: 1

Club wood

Drops #1
Drops #2
Larry Grey's Shop

Sturdy Stick

Tool

physical

6 Energy
Casttime: 0.50 sec

Cooldown: 1.00 sec

Level: 1

Fighter t 2 4

Sedulus Rane

Reos

Binds on pickup
Tool

death

6 Energy
Casttime: 0.52 sec

Cooldown: 19.12 sec

"Tear"

Buff yourself with: +22 Death Damage for 10.00 secs

143 Currency gold
Level: 30

Citizen shirt cloth blue

Cleaning Lady

Used Shirt

Chest

+1 Armor

Legs priest t 1-5 cCrafting

Crafted Runebound Legguards

Binds on pickup
Legs

+25 Armor
+12 Critical Chance Rating
+150 Heal
+346 Life
+195 Mana

130 Currency gold
Level: 30

Prof tool old sickleHerbalism Profession Vendor

Old Sickle

Tool

herbalism

Casttime: 0.50 sec

Cooldown: 0.50 sec

1 Currency gold
Level: 1

Prof LivisumWindsor Hold

Livisum

Resource

20 Currency gold

Mana potion mediumTraders
Farshore Province
Rocky Passage

Greater Mana Potion

Consumable

Casttime: 0.50 sec

Cooldown: 60.00 sec

Restores 26 Mana

2 Currency gold
Level: 5

Prof book weaponsmithQuest

Book:Typhoon

SkillBook

Learn to craft:

Damage-type-death Damage-type-death Typhoon

Binds on use
Tool

262-487 Death Damage (+100% Bonus)

8 Energy
Casttime: 0.48 sec

Cooldown: 2.40 sec

"Cleaving Strike"

137 Currency gold
Level: 29

Weaponsmith 26
Learn time: 4m 30s

5 Currency gold


Key bitterburgLvl 30 Enemies in Bitterburg

Bitterburg Key

Key

Backpack travelerShop

Traveler Backpack

Consumable
Use this item in the quickbar.

backpack

Casttime: 0.00 sec

Cooldown: 1.00 sec

Level: 1

Broken bonesEnemies

Pile of Bones

Trash

2 Currency gold

Collectible armorsmithIntermediate Armorsmith Quest

Banner Armorsmith

Binds on pickup
Collectible

collectible

Trash stoneShop

Token - 180 Days

Consumable
Use this item in the quickbar.

account

Casttime: 0.50 sec

Cooldown: 0.50 sec

"180 Days of Stein.Account"

Level: 1

Book: Refined

Binds on pickup
SkillBook

Teaches you to gather:

Refined

Binds on use
Tool

death

1 Energy
Casttime: 0.50 sec

Range 10
Cooldown: 0.50 sec

"Test"

Test

1 Currency gold
Level: 1

Crafting 1
Learn time: 1m 30s

1 Currency gold







Quest Template

Sturdy Stick

physical

Casttime: 0.50 sec

Cooldown: 1.00 sec

Level: 1


Get your clothes back

Cleaning Lady

""



Rewards: 55 EXP
Used Trousers
Used Shoes

Cleaning Lady

Help: The first quest: Talk to the cleaning lady to get your clothes back. [Press E to talk to npcs or press and hold on mobile.]





Other

Feet mage t 2

Vampiric Boots

Binds on pickup
Feet

+16 Armor
+6 Critical Chance Rating
+100 Mana
+1.6 Mana Regeneration

122 Currency gold
Level: 30

Vampiric Boots
Obtained from Inachaus